Nintendo Wii U controller’s features
A prototype version of Wii U was showcased at the E3 2011. The design of the console and controller were not definitive versions. The controller demonstrated features a touch screen over 6 inches wide and contains a built-in microphone, speakers, gyroscope, accelerometer, rumble and camera. Although it may look like a tablet, all processing is done on the console itself and the screen only supports single touch, not multitouch, going against a popular trend across the technology industry.
Some analysts did not understand Nintendo’s strategy, expressing the concern that the controller would be too expensive and not as innovative as the original Wii Remote.
Nintendo released technical specifications of the Wii U hardware, noting that aspects are subject to change.
- CPU: IBM Power Architecture-based multi-core 45 nm microprocessor
- GPU: Custom-designed AMD Radeon HD
- Internal flash memory, expandable via SD memory cards and USB hard disk drives
- Slot-loading optical disc drive compatible with 12 cm “proprietary high-density optical discs” (25 GB capacity) and 12 cm Wii optical discs
Ports and peripheral capabilities:
- SD memory card slot (supports SDHC cards)
- USB 2.0 ports (2 at front of console, 2 at rear)
- Sensor Bar power port
- “AV Multi Out” port
- HDMI out port
- Built-in accelerometer, gyroscope, speakers, front-facing camera, sensor strip, microphone and a 6.2 inch 16:9 resistive touchscreen
- Two Circle Pads and one Digital Pad
- Select, Start, Home and Power buttons
- A/B/X/Y face buttons, L/R bumper buttons and ZL/ZR trigger buttons
- Controller sync button
- 1080p, 1080i, 720p, 480p or 480i, standard 4:3 and 16:9 anamorphic widescreen
- “AV Multi Out” port supporting composite video, YPBPR component video, S-Video (NTSCconsoles only), RGB SCART (PAL consoles only) and D-Terminal (Japan only)
- HDMI out port
- “AV Multi Out” port. Six-channel PCM linear output through HDMI